2022
 Logo animation for 'muscle armed'. Client wanted metallic mood with cliffs,
so I designed mountain area with metal fluid, spheres. 

-Small metal spheres gather to form a logo-

This was the plot of the animation.
Metal spheres were metaballs. 

Particle system with force field and alembic files(custom) were used.

Fogs were made by three methods. PNG images, volume, mesh sculpting.

Mountains were created by changing the function of the blender add-on 
'terrain mixer'.
Metal solid was created through fluid simulation.
It was hard to match 'fluid' with 'solid metal mesh'.

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