2023
3D PICTORIAL - Snakes and Earrings
I named it '3D PICTORIAL'
General magazine covers like fashion, makeup, artistic are limited because of costs.
But there are many people who want to appeal their personality.
For that reason, It is designed for those who are reluctant to pay a large amount of money. I thought there would be quite a demand if I expressed it on a 3D program because it would cost much less than the actual photo shoot.
Therefore, this is the result of the sample video made by organizing the pipeline of the work. It also tried to appeal that moving work is possible without difficulty rather than simply a still image.
-The quality may be lower than the actual picture, but I think it will also be solved if my expression becomes more sophisticated :) -
A pictorial that has no restrictions on props and places and can put imagination on it.
I think it is attractive.

Rendering by blender cycle engine.
500 samples. 4k 2160*3840
rtx 4090 1 frame / 1.5 minute
Total frame 600, 60fps ,10 sec.
500 samples. 4k 2160*3840
rtx 4090 1 frame / 1.5 minute
Total frame 600, 60fps ,10 sec.
Model is '@emyung_' my sacred friend, model, artist.
Rather than being directly related to the content of the movie, I thought the impression of the title and the feeling of the movie's Mise-en-scene matched the subject model. It also coincided with his name.


3D human is photo scan through 'character creator'. My friend helped me.
After export it, I edited shape little and modified texture's details.
(I think character creator is attractive for making human. Pretty good quality!)
(I think character creator is attractive for making human. Pretty good quality!)


All texture worked on 'substance painter'.
Cloth is simple avant-garde design top using 'marvelous designer'.


Mask was rough modeling in blender. Texture was mixed with blender shader.





Creatures around the human were made in blender's sculpting.
Painted it by substance painter with scattering.
Swimming animation was made using geometry node.
Swimming animation was made using geometry node.
I refered artist 'NENGHUO'

